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Radical Dreamers : ウィキペディア英語版
Radical Dreamers

|genre=Visual novel
|modes=Single-player
}}
is a Japanese video game produced by Square (now Square Enix) in 1996 for the Satellaview add-on for the Nintendo Super Famicom. It is a text-based visual novel in which the player takes the role of Serge, a young adventurer accompanied by Kid, a teen-aged thief, and Gil, a mysterious masked magician.
The game belongs to the ''Chrono'' series and is a ''gaiden'', or side story, to the 1995 game ''Chrono Trigger''. It was released to complement its predecessor's plot, and later served as inspiration for ''Chrono Cross''. It features text-based gameplay with minimal graphics and sound effects, and was scored by composer Yasunori Mitsuda.〔 Unlike many Satellaview titles, ''Radical Dreamers'' was not designed to lock after a certain number of play-throughs, so players owning an 8M Memory Pack onto which the game was downloaded can still play today.
''Radical Dreamers'' and other Satellaview titles were planned to be released at the Akihabara electronics district of Tokyo. Square also tried to integrate it into the Japanese PlayStation port of ''Chrono Trigger'' as an Easter egg. Writer and director Masato Kato halted both releases, unhappy with the quality of his work.〔 Though the game was never officially released abroad, ROM hackers completed an English fan translation in 2003.
== Gameplay ==
Gameplay consists of text-based scenarios presented to the player through the narration of the main character, Serge. As the narrative progresses, the game presents a list of possible actions and the player must choose his or her course. Depending on the choices made, the player may enter a new area, be presented with a new situation or character, or have to choose again if the previous selection was incorrect.〔 In combat with enemies, the player must select from options such as "Fight", "Magic", "Run", and often more complex situational commands like "Run my knife into the goblin's chest!" or "Quickly slash at its hand!". Some decisions must be made before an invisible timer runs out; in combat, hesitation results in injury or death. Serge's health is tracked by an invisible point count, restored by various events (such as finding a potion). The game also tracks Kid's affection for Serge, influenced by battles and scripted events. Her feelings determine whether Serge survives the story's climactic fight.
''Radical Dreamers'' features minimal graphics and animation; most areas are rendered with dim, static backgrounds. The game also uses atmospheric music and sounds. Like other ''Chrono'' games, ''Radical Dreamers'' contains a variant of New Game + mode. Only one scenario is available on the first play-through; after finishing it and obtaining one of three possible endings, players can explore six others. These later stories often feature comical situations or allusions to ''Chrono Trigger''.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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